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TVEC for EXS24

TVEC (Tée-Vek) - Total Virtuoso Expression Control (for EXS24 Concert Strings II)


TVEC Flexible Playing Style
Vibrato/Expression ControlsVolume ControlsFilterSoft DecayEnvelope Controls

TVEC Keyswitch Map and Articulations
Keyswitch MapArticulations


Instrument Directory
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Tips and Troubleshooting
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EXS Graphical User Interface with TVEC Concert Strings:

Now, with TVEC for EXS24, you can get the widest array of articulations, expression, and flexibility to suit YOUR playing style.



TVEC Keyswitch Maps:

Violins and Violas Cellos and Basses Combinations
A0 - Marcato Short
Bb0 - Spiccato
B0 - Detache Short
C1 - Velocity-controlled Marcato
C#1 - Legato
D1 - Detache
D#1 - Vivo
E1 - Marcato
F1 - Adagio
G1 - Tremolo
Ab1 - Half Step Trill
A1 - Whole Step Trill
Bb1 - Pizzicato
Symphonic and Studio Only:
B1 - Bartok Pizzicato
C2 - Harmonics
A0 - Marcato Short
Bb0 - Spiccato
B0 - Detache Short
C6 - Velocity-controlled Marcato
C#6 - Legato
D6 - Detache
D#6 - Vivo
E6 - Marcato
F6 - Adagio
G6 - Tremolo
Ab6 - Half Step Trill
A6 - Whole Step Trill
Bb6 - Pizzicato
Symphonic and Studio Only:
B6 - Bartok Pizzicato
C7 - Harmonics
A0 - Marcato Short
Bb0 - Spiccato
B0 - Detache Short
C7 - Velocity-controlled Marcato
C#7 - Legato
D7 - Detache
D#7 - Vivo
E7 - Marcato
F7 - Adagio
G7 - Tremolo
Ab7 - Half Step Trill
A7 - Whole Step Trill
Bb7 - Pizzicato

ArticulationsBack To Top of Page

Strings Articulations
Marcato Short
Spic Short Staccato Short Vel Marcato Legato Detaché Vivo Marcato Sus Adagio Tremolo Half Trill Whole Trill Pizzicato Bartok Pizz Harmonics Slides IntervaLive®

TVEC Articulation Names - Strings Definition
Marcato Short
(Ped Marc Sus - Ignore this.)
Heavy and aggressively attacked notes lasting about 1 second each.
Spiccato
(Ped Spic Sus creates release samples via the sustain pedal.)
Spiccato. Notes are played by bouncing the bow quickly. NOTE: If you hold the sustain pedal down, you will get very useful "upbow" notes when you release the key. This very effectively emulates repeated rapid
upbow / downbow phrases.
Detache Short
This is a lighter staccato sound than either "Marcato Short" or "Spiccato Short"
Adagio Very slow. Use this for the slowest phrases.
Legato Faster notes than "adagio". Very useful for phrases that move at a medium tempo. Also useful for phrases that have slurred notes since there is not a lot of bow-change sound at the beginning of each note.
Tip - Use more vibrato at the beginning of each note during moving phrases to obtain a more natural sound. Then reduce the amount of vibrato (if using Mod Wheel vibrato) after the initial attack of each note.
Detaché When you want to hear more of the bow sound at the beginning of each note than "Legato" above. This is useful for playing fast runs.
Tip - Use more vibrato at the beginning of each note during moving phrases to obtain a more natural sound. Then reduce the amount of vibrato (if using Mod Wheel vibrato) after the initial attack of each note.
Vivo When you want to play crisp, lively phrases. This is also useful for playing runs.
Tip - Use more vibrato at the beginning of each note during moving phrases to obtain a more natural sound. Then reduce the amount of vibrato (if using Mod Wheel vibrato) after the initial attack of each note.
Marcato Sustained notes with very hard, aggressive attacks.
Tip - Use more vibrato at the beginning of each note during moving phrases to obtain a more natural sound. Then reduce the amount of vibrato (if using Mod Wheel vibrato) after the initial attack of each note.
Velocity-controlled Marcato Playing slowly and softly will sound "adagio". As you increase your speed or play more loudly, you'll get more aggressive attacks.
Tip - Use more vibrato at the beginning of each note during moving phrases to obtain a more natural sound. Then reduce the amount of vibrato (if using Mod Wheel vibrato) after the initial attack of each note.
Tremolo
Half Step Trill
Whole Step Trill
Pizzicato Plucked
Pizzicato (Bartok) Pizzicato plucked so hard that the strings slap the fingerboard of the instruments.
Harmonics
Slide Up If you want to slide up into a target note, raise the pitch wheel all the way up just before you play the target note.
For Solos: If you raise the pitch wheel all the way, you will get almost a full octave slide up. If you raise the pitch wheel somewhere in the middle, you will get a much smaller slide; about a half step.
Slide Down If you want to slide down into a target note, lower the pitch wheel all the way down just before you play the target note.
For Solos: If you lower the pitch wheel all the way, you will get almost a full octave slide down. If you lower the pitch wheel somewhere in the middle, you will get a much smaller slide; about a half step.
IntervaLive® Up If you raise the pitch wheel, you will get the upward "chunk" portion of the IntervaLive® effect. If you raise the pitch wheel all the way up, you will additionally add section slides to the move. Therefore, if you only want IntervaLive® without section slides, raise the pitch wheel, but not all the way. More about IntervaLive®...
IntervaLive® Dn If you lower the pitch wheel, you will get the downward "chunk" portion of the IntervaLive® effect. If you lower the pitch wheel all the way down, you will additionally add section slides to the move. Therefore, if you only want IntervaLive® without section slides, lower the pitch wheel, but not all the way. More about IntervaLive®...



TVEC Flexible Playing Style(Back To Top of Page)
Vibrato/ExpressionVolume ControlsFilterSoft DecayEnvelope Controls

As you may know, EXS24 has 10 visible modulators on its graphical user interface. We have set these up so that with a simple mouse click,
you can change the way the instrument reacts.
Here is how you can control the various parameters listed below. Additionally, you can even set the sensitivity of these
parameters to suit your style. And it is worth mentioning that any of these moves can be automated.

At the top of each EXS24 modulator, you will see a small "b/p" which stands for "bypass". If the "b/p" is inside an orange box, then the modulator
is bypassed.
Also, each modulator has a slider which determines the positive or negative effect of the modulator itself. Higher values of the slider generally
increase the effect, lower values decrease the effect, and negative values invert the effect.
For our purposes here, we will only be paying attention to the modulator's "b/p" and slider.

Velocity vibrato, or Mod Wheel vibrato (Expression)
STRINGS - Velocity vibrato, or Mod Wheel vibrato (Expression)
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At default, both Velocity and the Mod Wheel are set to control the vibrato amount.
To switch to velocity-controlled vibrato only, click the "b/p" indicated by the yellow arrow until it is "on" (orange), and then click the "b/p"
indicated by the purple arrow until it is "off" (not orange).
You'll notice that now, the yellow arrow's "b/p" is on, and the purple arrow's "b/p" is off.
To control the amount of the effect, whether velocity or Mod Wheel, simply move the slider indicated by the orange arrow for Mod Wheel
sensitivity, or the slider indicated by the red arrow for velocity sensitivity.
Tip 1 - Use more vibrato at the beginning of each note during moving phrases to obtain a more natural sound. Then reduce the amount
of vibrato (if using Mod Wheel vibrato) after the initial attack of each note.
Tip 2 - If you are using Mod Wheel vibrato, we have found that a Mod Wheel setting of 52 sounds good for a general starting point.

-Velocity volume, Mod Wheel volume, or varying degrees of both
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At default, velocity is set to control the volume.
Also, cc11 (expression) is also set to control the volume. To turn off cc11 volume, click the "b/p" indicated by the green arrow
to bypass that modulator.
To switch to Mod Wheel volume, click the "b/p" indicated by the yellow arrow, and then click the "b/p" indicated by the purple arrow.
You'll notice that now, the yellow arrow's "b/p" is off, and the purple arrow's "b/p" is on.
To control the amount of the effect, whether velocity or Mod Wheel, simply move the slider indicated by the orange arrow for Mod Wheel
sensitivity, or the slider indicated by the red arrow for velocity sensitivity. The default setting, in case you need to revert, is a velocity volume
slider value of 89.2, and a Mod Wheel volume slider value of 98.5.
Tip 1 - If you decide to use Mod Wheel volume, you may wish to turn off Mod Wheel vibrato by clicking both of the "b/'p" boxes indicated
by the two white arrows above. This will cause the vibrato to be controlled by velocity rather than by the Mod Wheel.
Tip 2 - To create a nice Mod Wheel "swell" while keeping velocity volume, click the above yellow arrow's "b/p" so that its modulator is not bypassed.
Then, move the orange arrow's slider to a value of about 21.

-Filter cutoff via velocity, via Mod Wheel, or none
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At default, there is a small amount of filter cutoff at very low velocity. This effectively "darkens" the sound when you play very softly.
To switch to Mod Wheel filter, click the "b/p" indicated by the yellow arrow, and then click the "b/p" indicated by the purple arrow. You'll
notice that now, the yellow arrow's "b/p" is off, and the purple arrow's "b/p" is on.
To control the amount of the effect, whether velocity or Mod Wheel, simply move the slider indicated by the orange arrow for Mod Wheel
sensitivity, or the slider indicated by the red arrow for velocity sensitivity.
To remove the filter cutoff altogether, simply click the "on" button indicated by the blue arrow. That will turn the filter off. To turn it back
on again, simply click it again.
Tip - If you decide to use Mod Wheel filter, you may wish to turn off Mod Wheel vibrato by clicking both of the "b/'p" boxes indicated by
the two white arrows above. This will cause the vibrato to be controlled by velocity rather than by the Mod Wheel.

-Soft Decay
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At default, there is a small amount of longer release time at very low velocity. This makes the samples decay a little longer when you play
very softly which makes for a more natural sound.
To turn off this effect, click the "b/p" indicated by the yellow arrow. You'll notice that now, the yellow arrow's "b/p" is on, thereby bypassing
the modulator.
To control the amount of the effect, simply move the slider indicated by the orange arrow. High values increase the release time at higher
velocities. Negative values decrease the release time of higher velocities. The default setting, in case you need to revert, is a slider value
of -240.25

-Envelope Control
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In this description, we will use the terms "half dome" and "full dome". These are indicated by the yellow, orange and purple arrows above.
Velocity Attack and General Attack
At default, there is a small amount of velocity-controlled attack for each articulation. This means that the softer or more slowly you play,
the softer the attack will be.
To turn off this effect, click the "half dome" indicated by the yellow arrow, and drag it all the way down to 0. The default setting, in case you
need to revert, is a value of 821.90
To dramatically increase the sensitivity, raise the yellow arrow's half dome to higher values. This will make slower, more fluid notes with
only the loudest and fastest notes having a sharp attack. Generally speaking, the wider the gap between the two half domes, the greater
the difference of attack depending on velocity.
To soften the attack of ALL the notes, raise the orange arrow's half dome until it meets the yellow arrow's half dome. The default setting,
in case you need to revert, is a value of 0. Then to further soften the notes, keep pushing up the orange arrow's half dome (the yellow arrow's
half dome will now get pushed up together.) until you get the desired sound.
Tip - If you select the "Marcato Sustained" articulation (F7), and slide both half domes all the way up, you'll get a nice smooth "Legato"
articulation.
Note - The "Velocity Marcato" articulation (F#7) needs to have a significant gap between the two half domes to function.
Release Time
Release time is controlled by the purple arrow's full dome. The default setting, in case you should need to revert, is 532.23.
By raising the purple arrow's full dome, you'll get a more ambient, "wet" sound. Lower values will make the sound more tight and "dryer".


Instrument Directory(Back To Top of Page)
Symphonic Violins

Studio Violins


Chamber Violins


Solo Violins


Symphonic Violas


Studio Violas


Chamber Violas


Solo Violas


Symphonic Cellos


Studio Cellos


Chamber Cellos


Solo Cellos


Symphonic Basses


Studio Basses


Chamber Basses


Solo Bass


Symphonic Combinations


Studio Combinations


Chamber Combinations

General Tips(Back To Top of Page)

For Strings, use more vibrato at the beginning of each note during moving phrases to obtain a more natural sound. Then reduce the amount of vibrato (if using Mod Wheel vibrato) after the initial attack of each note.
For Strings, if you are using Mod Wheel vibrato, we have found that a Mod Wheel setting of 52 sounds good for a general starting point.
For Strings, if you decide to use Mod Wheel volume, you may wish to turn off Mod Wheel vibrato. Click here for more information.
To create a nice Mod Wheel "swell" while keeping velocity volume, click here for more information.
If you want to create realistic intervals between notes, you can do this in a variety of ways:

-You can slide up or down to target notes.
Playing a note (source) followed by another note (target), raise or lower the pitch wheel all the way up or all the way down just before you play the target note. Make sure you play in a rather "connected" way, meaning that you should try not to leave much space between the notes. If you do leave some space between the notes, you will hear the IntervaLive® effect as described below.

-You can can use IntervaLive® between notes.
Playing a note (source) followed by another note (target), raise or lower the pitch wheel just before you play the target note. However, do NOT raise or lower the pitch wheel all the way. If you raise or lower the pitch wheel all the way, you will hear the section slides. Make sure you leave a little space between the notes allowing room to hear the IntervaLive® effect.

-You can slide up or down to target notes and hear the IntervaLive® effect.
Playing a note (source) followed by another note (target), raise or lower the pitch wheel just before you play the target note. Make sure you raise or lower the pitch wheel all the way to hear the slides. Make sure you leave a little space between the notes allowing room to hear the IntervaLive® effect as well.

More tips coming soon...

IntervaLive(Back To Top of Page)
In real music, an interval happens between two sequentially played notes. If the notes are long and sustained rather than short and staccato, there is an audible "chunk" of sound in between these notes. Being able to simulate this "chunk" makes the interval itself sound very real and musical.

Let's use an example of a French Horn section playing a middle C (source note), and then smoothly playing the G (destination note) a fifth above.
Between the C and the G, if you listen closely, you'll hear other audible parts that are neither the C nor the G. In this case, this "chunk" of sound
is most audible at the lower and upper end of the interval itself, not in the middle. So, you'd hear mostly the D just above the C (launch) and the
F just below the G (approach). Alternately, if you were to create a portamento where equal amounts of sound between the C and G could be heard,
that "chunk" would not sound believable.

IntervaLive is completely polyphonic and requires that you raise or lower the pitch wheel depending on which direction you want the interval to go.